This layer acts as a compositor in-between the application. Lighthouse tracking 2.0 will open this up a bit, but that will be a whole new generation of hardware and it's not out yet for a while. Thanks 3 Steam Gaming Does steamVR passthrough work I am considering getting a htc vive eye. No, with the current generation of Lighthouse tracking, you can only use 2 base stations. Of course, it's a very powerful bit of software and requires a lot of power behind it to work properly.ģ. Murray's book, 'Building Virtual Reality with Unity and Steam VR' he describes it simply: "The Compositor is in charge of synchronization, distortion, prediction and other issues that would otherwise be a huge challenge to get working nicely for comfortable VR experiences." In otherwords, without the Compositor. VR is inherently a very resource intensive process, and only high end GPUs can provide the processing power needed to render the displays in all their complexity.Ģ. I can give some very basic answers, but I think or someone else might be able to explain in more detail.ġ. Can I connect multiple base stations to implement a more extended room scale? (Sometimes it gets to a slightly different error message, and invites me to restart the Cosmos instead. If I restart, it goes through the exact same sequence again, and again transitions to error 210. However, there was an error that the compositor could not be used and it was a pityĭoes it work only when I use a graphics card that supports 2160x1200 resolution of HTC VIVE?ģ. Restarting VIVE Console does not fix this. I understand if the vr program is running and there is a delay. Interaction between the controller and the object, and there is nothing to load the gpu. feed SteamVR Grab SteamVR to access and play VR games using your HTC Vive. I already know minum PC spec, I think a very simple vr program should work. If still not working I would highly suggest you use a driver tool to check. Simple VR application is maded by unit圓d and just one plane.īut i connect vive, error is display "compositer is not available". i test simple VR application used notebook equipment GPU is 940MX. Graphics do not support vive's resolution?Ģ. This means thant the warning "compositer is not available" is displayed because the built-in SteamVR detection problems: SteamVR may not detect the Trinus driver. I connected the hdmi cable to external GPU, VIVE is working. TOGETHER VR is a virtual reality experience that allows players to experience. So, 'compositor is not available' Error is presentating SteamVR. i connected the hdmi cable to external GPU, VIVE is working. ( Desktop to link box) so, 'compositor is not available' Error is presentating SteamVR. I connected the hdmi cable to the main board. I connected the hdmi cable to the main board. When the Steam VR app launches, get error 400 stating to launch compositor I have tried the fixes discussed here and problem still persists. I have an Asus GTX 1080Ti that I have in a breakout box connected to my minipc via TB3. Hello, now i am VR application developer using HTC VIVE.ĭuring development, i have some question.ġ. Update Nvidia and HTC drivers to current.
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